Froggy's Kingdom

Froggy's Kingdom is the only dream with a sky: pink meadows, toy-brick houses, giant mushrooms and walled castles, with a ball-pit dungeon underneath. Day and night come and go every few minutes. Froggy's plush waits at the very top of a castle keep.
- Plushie: Froggy
- Threats: Froggy, Nightmare Froggy
- Blocks: Froggy's Kingdom blocks

Can't tell which castle hides Froggy's plush? Check the live map.
Explore the map
Getting in and out
- Way in: sleep in a Froggy's Bed at night. They generate in swamps and mangrove swamps.
- Arrival: in the open, on top of a hill, with a Dream Compass and a note by the bed.
- Way out: sleep in any Froggy's Bed here, any time.




What you'll find
- Meadows and hills with flowers and bushes.
- Toy-brick houses — your shelter at night.
- Giant mushrooms with a spiral staircase down to the dungeon.
- Castles, far from the arrival: high walls, a hedge maze, towers and keeps. At the top of each keep, an attic holds a plush.
- The dungeon under everything: storerooms, toy rooms, mazes and ball pits, reached by stairwells.
- Loot in houses and dungeon rooms: Froggy's diary pages, and sometimes the Birdy note. Froggy has no disc.

Lost in the dungeon? Hold the Dream Compass — down there it points to the nearest stairs up instead of your bed.
Day and night
The kingdom keeps its own clock: about 5 minutes of day, then 5 minutes of night. Take the plush, and night falls for good until you leave.
Each change of day or night is announced by this sound:
Froggy
| When | What Froggy does |
|---|---|
| Day | Stands far away holding a balloon. Harmless |
| Night | Walks past in the distance, then turns and chases you |
| Dungeon | Peeks around corners, or prowls the corridors and chases you when it sees you |
| After you take its plush | Turns into Nightmare Froggy and sprints at you |
It's a bit faster than you, and gets faster the further behind it falls. Pillaring up doesn't work: it shoots its tongue at you and reels you in.
Hiding
- At night, get into a house. It waits outside the door, then leaves.
- In the dungeon, jump into a ball pit. It can't see you there. This doesn't work on the nightmare form.
- Shut yourself in. On the surface it gives up if it can't reach you. In the dungeon, it breaks through anything players built.
If it grabs you, you wake up at home: "Froggy let you go. This time." You lose the plush you were carrying.

